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HANG5.QLE
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1997-09-04
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22KB
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640 lines
// QOOLE
// Brushes: 18
// Entities: 16
// Objects: 50
{ // Brush 0
( 0.0 26.666662 0.0 ) ( 403.202515 322.34848 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00
( -22.453701 0.0 0.0 ) ( -168.56308 478.175751 0.0 ) ( 112.660889 0.0 481.39801 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -21.666668 0.0 ) ( 0.0 109.041046 482.61322 ) ( 500.0 -21.666712 0.0 ) metal2_8 0 0 0 1.00 1.00
( 22.453701 0.0 0.0 ) ( -112.660904 0.0 481.39801 ) ( 168.56308 478.175751 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 26.666664 0.0 ) ( 403.202484 -269.015167 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -16.0 ) ( 500.0 0.0 -15.999978 ) ( 0.0 500.0 -16.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 26.666662 0.0 ) ( 403.202515 322.34848 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00
( -22.453701 0.0 0.0 ) ( -168.56308 478.175751 0.0 ) ( 112.660889 0.0 481.39801 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -21.666668 0.0 ) ( 0.0 109.041046 482.61322 ) ( 500.0 -21.666712 0.0 ) metal2_8 0 0 0 1.00 1.00
( 22.453701 0.0 0.0 ) ( -112.660904 0.0 481.39801 ) ( 168.56308 478.175751 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 26.666664 0.0 ) ( 403.202484 -269.015167 0.0 ) ( 0.0 -131.447174 474.341675 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -16.0 ) ( 500.0 0.0 -15.999978 ) ( 0.0 500.0 -16.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) metal2_8 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( 32.000259 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -32.0 0.0 ) ( 0.0 -32.0 500.0 ) ( 500.0 -31.999956 0.0 ) metal2_8 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000259 500.0 0.0 ) ( -32.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( -308.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( 45.0 0.0 0.0 ) ( 45.0 0.0 500.0 ) ( 398.553375 353.553375 0.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( -398.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( -45.0 0.0 0.0 ) ( 308.553375 353.553375 0.0 ) ( -45.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) metal2_8 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) metal2_8 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) metal2_8 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000141 500.0 0.0 ) column1_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000141 500.0 0.0 ) ( -2.0 0.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) column1_2 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) column1_2 0 0 0 1.00 1.00
} // Brush 17
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 1
{ // Entity 2
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "7"
} // Entity 2
{ // Entity 3
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 3
{ // Entity 4
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "8"
} // Entity 4
{ // Entity 5
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 5
{ // Entity 6
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "3"
} // Entity 6
{ // Entity 7
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 7
{ // Entity 8
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "3"
} // Entity 8
{ // Entity 9
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "100"
} // Entity 9
{ // Entity 10
"classname" "light"
"origin" "0 0 0"
"light" "100"
"style" "7"
} // Entity 10
{ // Entity 11
"classname" "light"
"origin" "0 0 0"
"light" "270"
} // Entity 11
{ // Entity 12
"classname" "light"
"origin" "0 0 0"
"light" "270"
} // Entity 12
{ // Entity 13
"classname" "light"
"origin" "0 0 0"
"light" "270"
} // Entity 13
{ // Entity 14
"classname" "light"
"origin" "0 0 0"
"light" "270"
} // Entity 14
{ // Entity 15
"classname" "light"
"origin" "0 0 0"
"light" "270"
} // Entity 15
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 7, 11, 15, 19, 23, 25, 29
Objects: 33, 37, 41, 45, 46, 47, 48, 49
Entity: 0
} // Object 0
{ // Object 1 : Tri Prism (5 sided)
Position: (0.0, -10.0, -162.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 0.145833)
Brush: 0
} // Object 1
{ // Object 2 : Tri Prism (5 sided)
Position: (0.000023, -10.194126, -165.000244)
Orientation (rad): (0.0, 0.0, 3.141593)
Scale: (1.0, 1.0, 0.145833)
Brush: 1
} // Object 2
{ // Object 3 :
Position: (0.000022, 66.805878, -163.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 4, 5
} // Object 3
{ // Object 4 : Rect Prism (8 sided)
Position: (0.0, 44.0, 0.0)
Orientation (rad): (3.141593, 0.0, 0.0)
Scale: (0.25, 0.25, 0.046875)
Brush: 2
} // Object 4
{ // Object 5 :
Position: (60.000004, -3.999992, -5.000005)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6
} // Object 5
{ // Object 6 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 6
{ // Object 7 :
Position: (74.000023, 16.805939, -163.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8, 9
} // Object 7
{ // Object 8 : Rect Prism (8 sided)
Position: (41.653397, 11.477406, 0.0)
Orientation (rad): (-1.884962, 0.0, 0.0)
Scale: (0.250002, 0.249999, 0.046875)
Brush: 4
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{ // Object 9 :
Position: (14.543724, -60.4188, -5.000001)
Orientation (rad): (-1.884956, 0.0, 0.0)
Scale: (1.000002, 1.000001, 1.0)
Objects: 10
} // Object 9
{ // Object 10 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 10
{ // Object 11 :
Position: (47.999977, -75.194138, -163.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 12, 13
} // Object 11
{ // Object 12 : Rect Prism (8 sided)
Position: (24.831497, -35.229317, 0.0)
Orientation (rad): (-0.628303, 0.0, 0.0)
Scale: (0.249998, 0.249998, 0.046875)
Brush: 6
} // Object 12
{ // Object 13 :
Position: (-51.923206, -31.66362, -4.999999)
Orientation (rad): (-0.62832, 0.0, 0.0)
Scale: (0.999999, 0.999996, 1.0)
Objects: 14
} // Object 13
{ // Object 14 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 14
{ // Object 15 :
Position: (-73.999947, 15.805882, -163.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 16, 17
} // Object 15
{ // Object 16 : Rect Prism (8 sided)
Position: (-41.653488, 11.477459, 0.0)
Orientation (rad): (1.884962, 0.0, 0.0)
Scale: (0.249999, 0.249999, 0.046875)
Brush: 8
} // Object 16
{ // Object 17 :
Position: (22.538239, 53.708031, -5.000006)
Orientation (rad): (1.884952, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 18
} // Object 17
{ // Object 18 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 18
{ // Object 19 :
Position: (-48.000038, -74.194092, -163.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 20, 21
} // Object 19
{ // Object 20 : Rect Prism (8 sided)
Position: (-24.831398, -35.22945, 0.0)
Orientation (rad): (0.628327, 0.0, 0.0)
Scale: (0.249998, 0.250003, 0.046875)
Brush: 10
} // Object 20
{ // Object 21 :
Position: (-45.158737, 38.870472, -5.000002)
Orientation (rad): (0.628317, 0.0, 0.0)
Scale: (0.999996, 0.999999, 1.0)
Objects: 22
} // Object 21
{ // Object 22 :
Position: (60.0, 0.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 22
{ // Object 23 :
Position: (0.000021, -10.194126, 12.999756)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 24
} // Object 23
{ // Object 24 :
Position: (0.000001, 0.0, 0.0)
Orientation (rad): (1.570797, 1.570796, 1.570797)
Scale: (0.5, 3.458344, 0.5)
Brush: 12
} // Object 24
{ // Object 25 :
Position: (0.000023, 109.805878, -148.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 26, 27, 28
} // Object 25
{ // Object 26 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 26
{ // Object 27 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 27
{ // Object 28 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (-1.570796, -1.570796, 1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 13
} // Object 28
{ // Object 29 :
Position: (74.000023, -110.194122, -148.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 30, 31, 32
} // Object 29
{ // Object 30 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 30
{ // Object 31 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 4
} // Object 31
{ // Object 32 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 14
} // Object 32
{ // Object 33 :
Position: (117.000023, 27.805874, -148.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 34, 35, 36
} // Object 33
{ // Object 34 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 5
} // Object 34
{ // Object 35 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 6
} // Object 35
{ // Object 36 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 15
} // Object 36
{ // Object 37 :
Position: (-72.999977, -109.194122, -147.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 38, 39, 40
} // Object 37
{ // Object 38 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 7
} // Object 38
{ // Object 39 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 8
} // Object 39
{ // Object 40 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 16
} // Object 40
{ // Object 41 :
Position: (-114.999977, 26.805874, -148.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 42, 43, 44
} // Object 41
{ // Object 42 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 9
} // Object 42
{ // Object 43 :
Position: (0.0, 0.0, 16.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 10
} // Object 43
{ // Object 44 :
Position: (0.0, 0.0, -4.0)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (0.5, 0.25, 0.5)
Brush: 17
} // Object 44
{ // Object 45 :
Position: (0.000023, -111.194122, -177.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 11
} // Object 45
{ // Object 46 :
Position: (103.000023, -41.194126, -177.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 12
} // Object 46
{ // Object 47 :
Position: (61.000023, 73.805878, -179.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 13
} // Object 47
{ // Object 48 :
Position: (-57.999977, 72.805878, -178.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 14
} // Object 48
{ // Object 49 :
Position: (-100.999977, -40.194126, -178.000244)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 15
} // Object 49